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Principal Nathan Schar
641 Norseman Dr.
Modesto, CA 95357
Hours: 7 a.m.-4 p.m.

Digital Arts & Technology Advancement (DATA) pathway

Modesto Bee Amplified DATA Video:

Digital Media Arts Branch - '16 - '17 Student Work Showreel


Ready to be part of the DATA team? Click here to fill out a program enrollment form. If you meet program eligibility requirements, and there is available space in the program, someone should get back to you within two business days with everything you need.

Eligibility Requirements:

  • Must have and maintain a minimum of a 2.5 GPA.

Join Data

About the Pathway

Johansen’s Digital Arts & Technology Advancement pathway incorporates your core academic subject areas into real-world technology.

Students can select one of two tracks in the pathway: Digital Media Broadcasting or Digital Media Arts & Game Arts. All students in the pathway will have the same freshman elective class, but different sophomore, junior and senior elective classes based on the track they choose. Tracks include:

About the Pathway

Digital Media Broadcasting

  • Learn cutting edge techniques to create photorealistic high-poly 3D graphics, characters, animations, and effects for use in cinema in our 3D Graphics & Animation course (this course was created with the ZBrush digital sculpting and painting software)
  • Create videos with your friends as you learn every aspect of video production including screenwriting, directing talent, software and techniques, linear and non-linear editing, video camera techniques, television production, studio based and field production, digital storytelling, digital animation, and special effects (click here to view some of the student created videos) (please note, this YouTube channel is student created and maintained)
  • Learn how to record, alter, and produce all manner of digital audio
  • Learn the art of prerecorded and live broadcasting
  • Learn to create professional commercials, interviews, and other prerecorded productions for the broadcasts
  • Create the bi-weekly VikingTV live news broadcasts and supporting content shown throughout the school (click here to view some of the broadcasts)
  • Film all manner of school productions
  • Live broadcast school productions and commentate live sporting events
  • Work on professional video production projects for the school, district, and local businesses to create a professional portfolio of work (click here to view some of the productions we’ve worked on)
  • Use these skills in your core classes

Digital Media Broadcasting

Digital Media Arts and Game Arts

  • Learn cutting edge techniques to create realistic low-poly 3D graphics, characters, animations, and effects for use in next-gen console games in our 3D Graphics & Animation course (this course was created with the ZBrush digital sculpting and painting software)
  • Learn C++, object-oriented programming, and other foundational programming concepts while applying them to game design
  • Learn how to create video games for Windows PC, Mac OS X, iOS, Android, VR (including but not limited to SteamVR/HTC Vive, Morpheus, Oculus Rift and Gear VR), Linux, SteamOS, and HTML5, Xbox One, and PlayStation 4
  • Learn how to develop software for computers and handheld devices
  • Learn how to record, alter, and produce all manner of digital audio
  • Learn and apply physics, mathematics, programming and art to the creation of dynamic simulations and environments
  • Work with a team of peers to create your own game as your capstone class at the final stage of the pathway
  • Use these skills in your core classes

Digital Media Arts & Game Arts

Pathway Highlights

  • We have the most comprehensive high school technology learning program in the area
  • Work with students with similar interests in all your classes, including your core classes
  • Have fun working in groups with friends
  • Use technology and multimedia to complete class assignments in your core classes
  • Learn graphic design principals
  • Learn how to use cutting edge industry-standard software like ZBrush, Adobe Photoshop, Illustrator, Dreamweaver, Flash, Premiere, After Effects, Encore, InDesign, Audition, Acrobat, Autodesk 3D Studio Max, Mudbox, Cutting Edge Game Engine and Tools, and Microsoft Visual Studio
  • Submit your work digitally
  • Great student support
  • Smaller class sizes and student to teacher ratio
  • Combine core classes with elective classes
  • Graduate high school more prepared for the job market
  • Flexible schedule allows students to take additional A-G courses and AP classes
  • Gain college credits at MJC
  • Help meet UC A-G credit requirements

Pathway Highlights

Career Preparation:

Digital Artist, 2D/3D Animator, Game Designer/Developer, Computer Programmer/Software Engineer, Electronic Simulation Designer, Producer/Director (theater, television, motion picture), Production Manager, Talent Manager, Broadcast/Theatrical Technician, Illustrator, Artistic Director, Commercial Artist, Special Effects Artist, Video Post-Production Artist, Web Designer, Advertising Designer, Digital Publisher, Actor (stage, film, video), Voiceover Artist, Narrator, Journalist, Architect, Engineer, Game Tester

Career Preparation


This program helps prepare students for the following industry recognized certifications: Autodesk Certified User, Autodesk Certified Professional, Adobe Certified Associate, Adobe Certified Expert



Click here to download a brochure about the program.



Coordination with area colleges and universities gives the student an opportunity to receive college credit while taking the pathway's articulated high school courses.


The Pathway Model

The model is a four-year program, grades 9-12, structured as a school-within-a-school. The pathway incorporates many features of the high school reform movement that includes creating a close family-like atmosphere, integrating academic and career technical education, and establishing viable business partnerships. Emphasis is also placed on student achievement and positive post secondary outcomes. Pathways have been carefully evaluated and shown to have positive impacts on school performance. Key components of the pathway model are:

  • Curriculum focused on a career theme and coordinated with related academic classes;
  • A voluntary student selection process that identifies interested eighth graders;
  • A team of teachers who work together to plan and implement the program;
  • A variety of motivational activities with private sector involvement to encourage academic and occupational preparation such as a mentor and internship program, enhanced curriculum, classroom speakers, field trips, and post secondary options.
  • Students can take college prep, pre-advanced placement, or advanced placement courses.

Game Design


For more information or questions about becoming part of this program, please contact:

Brad Cornwell

Brad Cornwell
Instructional Technology
(209) 574-1760